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Sunday, October 6, 2013

King's Empire Capital



Kings Empire Capital

World Picture of Capitals
Capital somewhat describes the strength of the alliance. Capital also has items that is very useful in game.

Capital Items:

Flavored Bacon Level 1 - reduced marching time by 10%
Flavored Bacon Level 2 - reduced marching time by 20%
Flavored Bacon Level 3 - reduced marching time by 30%

Emerald Poison Level 1 - Reduced the military strength of NPC camp's by 1 level
Emerald Poison Level 2 - Reduced the military strength of NPC camp's by 2 level
Emerald Poison Level 3 - Reduced the military strength of NPC camp's by 3 level

Trekker's Pack Level 1 - Get more resources when robbing NPC camp's by 5%
Trekker's Pack Level 2 - Get more resources when robbing NPC camp's by 10%
Trekker's Pack Level 3 - Get more resources when robbing NPC camp's by 20%

Capturing Capital

In capturing the capital you have to at-least have idea on how many troops are protecting the capital because if you lose in capital war all your troops sent to the capital will die, so you have to be very careful in capturing or sending troops to the capital.

If you really want to capture the capital of other alliance you may want to use alt or sub alliance in declaring a war in capital. This will allow your main alliance to bid for the capital in the last seconds and will prevent the targeted alliance from bidding the capital using their sub or alt alliance to protect their capital.

Declaring a war in capital is like declaring a war with other alliance so be careful. If this is your purpose I suggest to strike first the top 10 players of your targeted alliance to decrease their troops. This will be your advantage you will have more troop count and will increase your chance of winning the cap. But be careful they will strike back for sure so you better be ready, so I suggest to annihilate them all.

Defending Capital

You can defend your capital by bidding on the capital in the last second by using your alt alliance. This will prevent the attacking alliance in capturing your capital they have no choice but to wait for the next declaration. If you successfully done this your next step will be preparing for war.

I do not suggest in defending your capital by sending troops unless you are confident in the chance of winning the capital. Believe it or not most of us players of Kings Empire build more offensive troops than defensive troops. In defensing the capital you need the defensive power of troops so it will be very risky. So I suggest to let them take the capital and just retake it. But if you believe that your alliance have more troops and defensive power than the attacking alliance and if you believe that your alliance will win the fight its your call.

You might want to consider these things before attacking or defending a capital.

  1. Distance to the targeted capital, If the distance is too far it will increase the food usage of the troops. This might decrease your sending  troop count to the capital. 
  2. Availability of your players less players online less troops available. ( If you trust each other you might want to give your username and password to the online players just to send your troops, probably the leader )
  3. Intel of the opposing alliance, you might want to know their troop counts and availability of their players.
GOOD LUCK!


Below are the list of Guidelines in Kings Empire


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